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Korman 0.03 Released

The latest version of the next-generation Age building plugin, dubbed Korman, has been released to the public.  There have been many additions to this Blender plugin, and it is catching up fast with PyPRP as far as options.

Some key changes include:

  • Added a half-baked Plasma Light panel
  • Added Link To Age Node
  • Added option to export kAlphaTestHigh for draw order phailures
  • Added Soft Volumes
  • Added Visibility Regions and Effect Visibility Sets
  • Fixed a bug in which meshes would be exported as lamps
  • Fixed an infinite recursion bug with parented objects
  • Fixed a Python traceback in the Water wind settings
  • Improved alpha texture "ADD" blend mode

Installation is relatively easy.  Note that to use the plugin, it is assumed you have at least a basic knowledge of Blender and its workings.  There are also a few handy tutorials you can use to start building your own Age.  Note that the newest options have not been documented yet, but that will change soon.

A big congratulations to the many programmers who have contributed!  Keep checking back for further news on Korman and all things Age development related!

Soumis par: 
Guild of Writers

Memory Lane - Part 3 Event Game

Zesty and Kirk of Xeniphers, with the help of Mister Magic, have organized part 3 of the Memory Lane event-game, called "Mission Im-Possible".

If you are interested in playing, you can send Zesty or Kirk a KI message in-game or post in the MYST forum.

Event Info:

Date: Saturday, 23rd January 2016
Time: 12:00 - 13:00 KI
Starting point: Kirel, community room
Conditions:

  1. Ability to see markers, all ages finished, normal client or skydiving client. no combo or double jumps required (suitable for new players who have taken all green and red markers).
  2. Using internal clients or Magic Bots is NOT allowed!
  3. Playing in teams is allowed and even encouraged, but with a maximum of 4 players. If you wish to play in a team, please provide all your teammates' KI numbers and avatar names.

Five minutes before 12:00, the game will be distributed to all participants, who will then open it at exactly 12:00 KI, and when the word is given, everyone will start.

This is a simple game; everything that you need to know is written on the markers. Players will have one hour to finish the game and send a private message to Zesty.

NOTE: All those that played the 'Memory Lane Quest, Part 1' and are still playing Part 2 are warmly encouraged to participate. If you haven't played Part 1 and/or Part 2, don't worry - you can still play Part 3; they are not strictly connected. Those that have played the first 2 parts will have no advantage over those that haven't. Lire la suite

Localisation dans D'ni: 
Kirel's Community Room (To Start)
Date de l'événement: 
Janvier 23, 2016 - 12:00 - 13:00
Soumis par: 
Zesty of Xeniphers
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All Guilds Meeting - January 2016

It's a new year in the cavern, and with that, the first All Guilds Meeting of 2016, with new moderator Korov'ev!  The usual raw and cleansed chatlogs are ready to read, along with a helpful summary:

Guild of Writers

Hoikas started things off by mentioning that, according to Victor Haxman, Gehn Shard's Great Zero has already been 77% calibrated by explorers, an impressive feat!  There are plans for an activation party in the near future, so keep watching for further details!

OpenUru.org

Rarified and Christian Walther both detailed the recent small update to the MOULa client.  With it, new updates can now be added with greater ease and with much less effort for Cyan.  Due to this, the OU team is hopeful to start sending more frequent updates, about one or even two a month, coinciding with the usual server resets.

With all that in mind, testing on Minkata Shard after updates will be even more crucial.  Check here for details on how to install the shard and participate in testing.

MOULa Photo Contest Lire la suite

Soumis par: 
Korov'ev
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All Guilds Meeting - November 2015

As things get closer to 2016, another All Guilds Meeting has come and gone.  Nev'yn was the guest host for the day, filling in for Doobes.  As always, the raw and (very) cleansed chatlogs await those who may have missed the meeting.

Here's a recap of the festivities:

Guild of Linguists

KathAveara was first in line to update the crowd on GoLing business.  The website has received a revamp and refresh, and while not completely finished, it will be soon.  Those with forum accounts have had them ported over to the new forums.

There are also plans to restart the Rekorokh Deseekaytee, or the Book of Puzzles.  Each week or month (depending on interest), there would be a new word or logic puzzle relating to the Myst/D'ni universe.  Joining the Guild forums will allow members to post and suggest their own puzzle for inclusion.

Zeke365

Next up was Zeke, who thanked those involved in organizing the very successful CAVCON Awareness Party.  He talked a bit about the newly-created Developers' Hood, a place for experts to gather and explain to those interested just what goes into making and programming content for URU.  Membership in the hood is open to anyone interested. Lire la suite

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All Guilds Meeting - October 2015

It was a rather rousing All Guilds Meeting today in Kirel.  Plenty of entertainment brought to you by your fellow explorers and lots of good causes to consider.  As always, here are your raw and cleansed chatlogs for your reading enjoyment.

Here's what happened:

Cavern Tours

Zeke365 was first to talk about the return of the Cavern Tours, events that take you through the various Ages of URU while learning the history associated with each (no puzzle spoilers though).  They are due to start November 3rd

Later in the meeting, he mentioned a special Cavern Tour that will take place during the CAVCON party proceedings (see below).

Final details will be presented at the next All Guilds Meeting.  Keep checking the MOUL Events forum for more information as well!

Radio Free D'ni

AlanDJ reminded everyone that there would be a concert from Radio Free D'ni tomorrow (Sunday, October 4th).  For more details on that, you can see our news post.

RAWA 2.0 Lire la suite

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